About
Looking up, one sketch at a time.
Horizon is my small collection of interactive simulations of space and gravity.
“I know that I am mortal, a creature of a day. But when I trace the crowded, circling spirals of the stars, my feet no longer touch the earth.”
The course
I started Horizon mostly as a supporting toolkit for Astronomický kurz 2026/27(opens in a new tab) (1st year, in person), which I'm taking at Planetum.
I may add more simulations as the course goes on, if time allows.
A note on accuracy
I'm not a professional physicist or astronomer. I build the simulations with care and draw on published work, but they are meant mostly for exploration and the joy of discovery: illustrative aids, not an authoritative scientific source. Please take them with a grain of salt.
- Simplified
- Models keep what matters for the idea and leave out the rest.
- Approximate
- Values and scales are close, but not always exact.
- Tuned for speed
- Some physics is simplified further so the scenes run smoothly in a browser.
For teaching, study, or anything that depends on exact values, please check primary sources.
Open source
Horizon is open source under the MIT licence: the code is on GitHub(opens in a new tab). Spotted a mistake? Issues and fixes are welcome.
Thanks
I'm grateful to everyone who made the course possible.
- Planetum, organiser
- Jakub Rozehnal, teacher
- Petr Kulhánek, teacher
- The team around them, behind the scenes
Author
Clear skies.
Martin Pernica
Writes code, studies the sky.
AI use
AI helped me with research and coding: Anthropic Claude, OpenAI Codex, SpaceX Grok and Elicit.